TinyBox – a Lightweight and Standalone Modal Window Script
My Clippings November 16th, 2009 by System
Automatically pulled from Google Starred
TinyBox is a lightweight (3.5kb) and standalone modal window script – does not depend on any JavaScript frameworks.
At only 3.5KB it doesn’t include any slideshow capabilities built-in but allows for any AJAX or HTML content. It can also be used for images and auto hiding alerts. The popups fade in/out and dynamically size based on the content if enabled. The styling is completely customizable through the simple CSS.
Click here for the TinyBox demo
Copyright © Visual-Blast Media 2007 – 2009 | ARTICLE | Visit the site for more Free web resources, Icons, Scripts, Photoshop Tutorials, Flash, CSS …
Tags: cli, css, flash, Google, Javascript, ma, Photo, script, wind
Google Chrome 3.0.195.33 Stable, 4.0.237.0 Dev… Chromium & SRWare Iron Multilingual
My Clippings November 13th, 2009 by System
Automatically pulled from Google Starred

Google Internet browser without installation.
Download Portable Google Chrome MultiVersion Online on RapidShare (0.4 MB) (Updated for Vista and 7)
Download Portable Google Chrome 1.0.154.65 on RapidShare (8.3 MB)
(md5: c5623348a26942c871cd2cd3e4d51abb)
In first screen of Chrome MultiVersion Online, enter ver number:
3.0.195.33 for Chrome Stable
4.0.237.0 for Chrome Dev
2.0.172.43 for Chrome Stable

Chromium is the open-source project behind Google Chrome.
Download Portable Chromium Latest Online on RapidShare (0.4 MB) (Updated for Vista and 7)
Chromium Latest Online will download latest build (you can run also as updater to check if you have latest).

SRWare Iron is based on the Chromium-source and offers the same features as Chrome – but without the critical points that the privacy concern.
Download Portable SRWare Iron 3.0.189.18153 Beta on RapidShare (8.5 MB)
(md5: d3f6886a7f76920f93bd5b085b71f95c)
Download Portable SRWare Iron 2.0.178.15300 on RapidShare (8.3 MB)
(md5: c53c028e3f3ee9ff584deb1701d32c31)

Download Plugins on RapidShare (2.9 MB)
Extract Plugins: Flash 10.0.32.18 & Gears 0.5.32.0.
Extract and run ChromePortable or ChromiumPortable or IronPortable.
If you want to add parameters, start in incognito mode, not set cache in temp, not delete cache or allow multiple instances: edit *Portable.ini.
Example: AdditionalParameters=–app=http://portableappz.blogspot.com
Settings of installed Chrome, Chromium & Iron should be preserved.
Results in Acid3 Test :
Chrome, Chromium & Iron: 100 %
Tags: Build, Chromium, Extract, flash, Google, IO, ma, Mac, php, Vista
Programmer 101: Teach Yourself How to Code [Programming]
My Clippings November 12th, 2009 by System
Automatically pulled from Google Starred
You've always wanted to learn how to build software yourself—or just whip up an occasional script—but never knew where to start. Luckily, the web is full of free resources that can turn you into a programmer in no time.
Since the invention of the internet, programmers have been using it to discuss software development techniques, publish tutorials, and share code samples for others to learn from and use online. If you’re curious about how to become a programmer, you can get off to a running start using tons of great free web-based tutorials and resources.
First Things First: Don’t Get Hung Up on Choosing a Language
A common pitfall for beginners is getting stuck figuring out which programming language is best to learn first. There are a lot of opinions out there, but there's no one "best" language. Here's the thing: In the end, language doesn't matter THAT much. Understanding data and control structures and design patterns does matter very much. Every language—even a simple scripting language—will have elements that you'll use in other languages as well and will help you learn. In classes I took to get my degree in Computer Science, I programmed in Pascal, Assembly, and C—languages I never actually got paid to program in professionally. I taught myself every language I've used in my career, reusing concepts I already knew, and referring to documentation and books to learn its syntax. So, don't get hung up on what language to learn first. Pick the kind of development you want to do, and just get started using one that works.
There are several different kinds of software development you can do for various platforms, from the web to your desktop to your smartphone to a command line. In this article, we’ll outline some of our favorite starter tutorials and resources for teaching yourself how to program for each major platform. We’re going to assume you’re a savvy user, but a newb when it comes to wrangling code snippets, so we’ll keep things at the beginner level. Even just following through a beginner programming tutorial, you’ll be happy to see how far you can get.
Related posts:Tags: Apple, backup, Bookmarklet, Bookmarklets, Build, cli, command line, css, email, flash, Google, Information, IO, Javascript, Linux, ma, Mac, man, Monkey, OSX, php, quick, script, video, way, wind, WordPress, XP
AT&T Sues Verizon For What It Considers Deceptive 3G Ads
My Clippings November 5th, 2009 by System
Automatically pulled from Google Starred
Want to get under AT&T's skin? Make fun of the company's 3G coverage. The wireless provider on Tuesday filed suit against Verizon Wireless for what AT&T considers to be false and misleading advertisements.
Verizon has been running a series of TV and print ads that compare Verizon's 3G coverage with AT&T's. AT&T claims Verizon violated false advertising and deceptive trade laws and filed suit in Georgia district court in an effort to get the judge to pull the ads.
In one of the ads (above), a Verizon customer wanders around a college campus watching videos on a smartphone, as a map of Verizon's 3G coverage area–which covers the U.S. almost in its entirety–follows behind. The camera then flashes to an AT&T 3G customer, and the ad says, "If you want to know why some people have spotty 3G coverage, there's a map for that." The AT&T 3G coverage map pops up, with large sections of the country blank.
Another ad features a group of Verizon customers getting together at a restaurant while another friend–an AT&T customer–sits on a bench, presumably having missed a call from the others. "If you want to know why your friend's 3G coverage keeps her out of touch, there's a map for that," the ad said as the AT&T 3G coverage map appeared again.
AT&T said it contacted Verizon about the ads on October 7 and asked the company to remove them or make them more accurate. Verizon responded by removing the "out of touch" line and putting a "voice and data services available outside 3G coverage areas" line in small font at the end of the TV ads, but AT&T was not appeased.
"Verizon's purported solution has done nothing to change the misleading message in its advertisements. By continuing to include the 3G coverage map in its advertisements, Verizon is still conveying a message that AT&T has no coverage in the white or blank space included in the maps, and thus AT&T customers cannot use their wireless devices in large portions of the United States," AT&T said in its lawsuit.
Verizon was not convinced.
“These ads are serving to inform customers where the coverage critical to operating a smart phone is available,” a Verizon spokesman said in an e-mail. “Considering their limited 3G coverage, our competitor should examine whether they are misleading customers with their fastest 3G network claim.”
Related posts:Tags: advertising, flash, Google, IO, ma, man, php, Remove, video
Paragon Backup & Recovery 10 is a great free imaging and partitioning tool
My Clippings October 30th, 2009 by System
Automatically pulled from Google Starred
Filed under: Utilities, Windows, Freeware, Windows x64
Backup & Recovery 10 Free Edition is an excellent, multi-talented hard drive management app. So, what can you do with it? For starters, it will create and restore images of your hard drives and partitions. There’s also a built-in tool for creating bootable rescue media (either CD or USB flash drive).
Tasks can be scheduled to run at regular intervals, and you can also create differential jobs (which only back up files that have changed since the previous backup). On massive partitions, the differential option can really speed up the imaging process.
You can also mount previously created images so you can explore them like any other folder or disk on your computer – or manually add additional files.
In addition to backup and imaging tasks, Backup & Recovery can also perform a number of partition management tasks. Use it to create, format (FAT32, NTFS, EXT2/3/4, Linux Swap), and hide partitions as well as check filesystem integrity and check for surface defects.
Paragon Backup & Recovery 10 Free is loaded with great features. It's simple enough for casual users and powerful enough to be of use to seasoned veterans.
It’s free for non-commercial use and downloads are provided for both 32 and 64-bit Windows. You will need to register for a serial number, but it’s well worth the minimal effort (just be sure uncheck any ‘email me special offers’ boxes).
Paragon Backup & Recovery 10 is a great free imaging and partitioning tool originally appeared on Download Squad on Fri, 30 Oct 2009 13:00:00 EST. Please see our terms for use of feeds.
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Sponsored Topics:
Download Squad – Backup – Microsoft Windows – NTFS – Hard disk drive
Tags: backup, cli, email, flash, Google, Inc., IO, Linux, ma, man, Microsoft, php, recovery, serial number, wind, XP
Mockflow: web-based, real-time, collaborative wireframing
My Clippings October 21st, 2009 by System
Automatically pulled from Google Starred
Filed under: Design, Developer, Web services, Web

A key part of interface design is an exercise known as “wireframing.” In this design phase, elements of an interface are blocked out roughly to show relative placement, interaction, and functionality. It is a rapid way to talk through functional requirements of a project and get buy-in from stakeholders without having to waste a lot of time on visual design that won’t remain in a finished product.
Mockflow is a flash-based, online, collaborative wireframing tool for Web and Software designers. It contains a fairly complete set of wireframe elements and icons for use in your wireframe with flexible customizability of all the elements. The killer app of the tool is it’s ability to collaborate in real-time with other team members online. Very, very useful for distributed teams.
I tend to use Adobe Fireworks for all my wireframing (and everything else) but a coworker pointed me toward this tool and it captured my attention. I find flash-based tools distasteful, they always feel slow to me, but this one was simple enough, with enough features to make it compelling to use. Definitely the right tool for the right situation.
The basic version is free, but ad supported and you are limited to two collaborators. Upgrading (introductory price of $49 / year) grants you unlimited collaborators and projects, is ad-free, and gives you 500 MB of storage. Definitely worth a look for distributed Web teams.
Mockflow: web-based, real-time, collaborative wireframing originally appeared on Download Squad on Wed, 21 Oct 2009 17:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments







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Sponsored Topics:
Adobe Fireworks – Download Squad – World Wide Web – Web service – Design
Tags: cli, email, flash, Google, Inc., IO, ma, man, MSI, php, way, XP
Setting Up Photoshop For Web, App and iPhone Development
My Clippings October 17th, 2009 by System
Automatically pulled from Google Starred
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Most people who have designed websites or apps in Photoshop will, at one point or another, have had issues trying to match colors in images to colors generated by HTML, CSS or code. This article aims to solve those problems once and for all.
Color Management to Match Colors Across Multiple Devices
In the print world, color management typically involves calibrating your entire workflow, from scanner or digital camera to computer display to hard proofs to the final press output. This can be quite a tall order, especially when the devices use different color spaces — matching RGB and CMYK devices is notoriously hard.
When designing or editing for TV, calibrating the main editing display and using a broadcast monitor are common; these show real-time proof of how the image will look on a typical TV in a viewer’s home. In such a scenario, color management offers many benefits and is highly recommended.
When building Web and application interfaces, the situation is a little different. The final output is the same device that you’re using to create the artwork: a computer display (putting aside for now differences in gamma between Windows, Mac OS X prior to 10.6 and the iPhone, which we’ll cover later.)
There is a catch, though. Even though you’re creating the Web or app interface on the same device that the final product will be shown on, the colors will have various sources: images (typically PNG, GIF and JPEG), style markup (CSS) and code (JavaScript, HTML, Objective-C, etc). Getting them all to match can be tricky.
The Goal
When designing websites or app interfaces, we want to perfectly match the colors that are displayed on screen in Photoshop and that are saved in files with what’s displayed in other applications, including Firefox, Safari and the iPhone Simulator. Not only do we want the colors to look the same, but we want the actual values saved in the files to perfectly match the colors we have defined in Photoshop. Colors should not shift or appear to shift in any way, under any circumstance.

Why Is This So Difficult?
Photoshop applies its color management to images displayed within its windows and to the files it saves. This is a bad thing if you’re working exclusively with RGB images for Web or on-screen user interfaces. With the default Photoshop settings, #FF0000 will actually display as #FB0018, and #BB95FF will display as #BA98FD. The differences are subtle but definitely there.
Related posts:Tags: Build, css, flash, Google, Information, IO, Javascript, Leopard, ma, Mac, man, Photo, php, script, Snow Leopard, video, Vista, way, wind, XP
TapLynx 1.0
My Clippings October 17th, 2009 by System
Automatically pulled from Google Starred
TapLynx is a framework for building media-based iPhone apps without needing to do any programming.
It’s a tool for developers, though — you still use Xcode to build the app. You configure it via a property list file, add artwork and feeds, build it, upload it. (You build a fully-native Cocoa app: it’s not like compiled Flash or something like that.)
Though programming isn’t required, you still can do some programming: a tab can have a custom view controller. An example case: you’re building an app for a sports team. TapLynx provides the news display, photo galleries, and audio and video. But you want a tab that shows scores and stats — that’s the tab that you write. But since TapLynx provides the other features, you can save time, make more money, and concentrate more on the part that makes your app special.
Some technical details
TapLynx is a static library. It’s a whole app in a static library. Since the views are things like UITableViews and UIWebViews, there’s no need for xib files. (I’m not anti-xib, by the way. But when a view is just a table — and it needs to be configured in code — a xib doesn’t make sense.)
The SDK provides a sample skeleton app that links to the library. The skeleton app has no code other than its main method.
The features, colors, feeds, and so on are all configured in a single property list file. Artwork is added to the Xcode project just as you would with any other project. There’s no black magic going on, in other words.
It’s 1.0
The future of TapLynx will be driven by the needs of developers. We can’t know in advance everything you’ll want and need, but we’ve had some experience building iPhone apps and we know what the basics are.
For instance, I’m sure you’ll need more programming hooks, ways to customize and add features via your own code. But I don’t know in advance what those will be. (The custom tab was obvious: the next step isn’t obvious.)
So we’ve set up a Google Group for TapLynx as a place for feedback. I’d love to hear what would help you make apps faster, make your clients happy, and make you money.
Related posts:Tags: Apple, Build, cli, flash, Google, IO, ma, Mac, Photo, Remove, video, way, XP
Opera Widgets 10.10.1840 Dev, Unite 10.10.1833 Beta & 10.00.1750 Final Multilingual
My Clippings October 15th, 2009 by System
Automatically pulled from Google Starred

Fast and free Web browsers without installation: Opera Widgets Dev, Opera Unite Beta and Opera.
Download Portable Opera Widgets Dev on RapidShare (7.9 MB)
(md5: 3685c2591a9b375f39056ed88fe0340b)
Download Portable Opera Unite Beta on RapidShare (8.3 MB)
(md5: 3e992435e6fe93d37ea65e2f603a5f45)
Download Portable Opera on RapidShare (6.9 MB)
(md5: f6da18324cd4ef8750c22d2cdd22b6ad)
Download Plugins on RapidShare (2.9 MB)
Extract and run OperaPortable.
Extract Plugins: Flash 10.0.32.18 & Gears 0.5.32.0.
Edit OperaPortable.ini to choose Open & Save Dir, not empty cache, not backup icons & thumbnails…
Settings of installed Opera should be preserved.
Results in Acid3 Test: 100 %
Floodgates opened for iPhone development
My Clippings October 12th, 2009 by System
Automatically pulled from Google Starred
For as active as iPhone application development community is, achieving success in iTunes has been an elusive affair for those who participate in this vertical. The two main obstacles presented to anyone who wants to create an iPhone applications are: one, finding resources/developers with the right skill set; and two, marketing the application after the application has been submitted. The bad news is Apple keeps iTunes a black box. Unless your application has been reviewed or mentioned on review sites or blogs, no one will be able to find your application outside of iTunes. This makes marketing your application relatively difficult. Here’s the good news: the cost to build an iPhone application should come down substantially as it no longer requires a developer with an exclusive knowledge to a specific technology to build an application for iPhone.
When Apple first announced to openly accept applications from developers, the prerequisite for the developer is a somewhat extensive knowledge in a language called “Objective-C.” For a short while, it would seem as though the developers who could produce Objective-C codes were superstars that also came with a superstar price tag. Such stardom, however, did not last. When PhoneGap was introduced as an open source development tool for iPhone via JavaScript, the web development community devoured it like salmon to a hungry bear. Shortly after PhoneGap’s success, Mono framework was released in the commercial sector that provided the necessary development tools to the vast number of C# developers across multiple platforms. And to unhinge the final bar from the floodgates, Adobe has just announced that the next release of Flash is capable of compiling a flash project directly into native iPhone application. Simply put, a project can go from design to finish without even being touched by a developer.
The implication for this phenomenon is a curious one: how will Apple respond to the rush of new applications when the floodgates are finally open? Will Apple still be able to keep its manual review process intact? When the market is saturated with developers and applications, will Apple be able to to maintain iTunes exclusive distribution channel and continue to motivate merchants to participate?
How all of this will affect Apple or iPhone developers is yet to be seen. However, one thing that seems to be true is that when given enough demands, people will find ways to liberate a technology regardless of how businesses are structured around it.
Related posts:Tags: Apple, Build, flash, Google, Information, IO, Javascript, ma, man, script, way


